This is a long overdue topic on this board. Basically, this topic is for the discussion of anything related to games, turnings, and generations. The video game industry is more profitable than the film industry. Unlike the music and television industries, which have been falling sharply in the past few years, the computer and video game industry has continued its rapid growth to today.
The video game industry began late in the prior Awakening, with primarily last wave Boomers and Xers as the consumers. After becoming momentarily popular during the late 1970s and early 1980s, the video game industry collapsed under the weight of an overabundance (many people say 85%) of horrible games that no one was buying.
Nintendo can be credited for single-handedly reviving the American gaming industry with the release of the NES in 1985. My first gaming system, which I got around the time I was 5 (1987), was the Atari 2600. It rapidly progressed through the Atari 7800. At the time, I was a huge skeptic of Nintendo. But after playing Super Mario Bros. over my neighbor's house, I had to have one for myself. This was in about 1988 or 1989.
In 1991, my parents bought me the SNES. Two years later, they bought me a Sega Genesis. I have to say that I definitely liked the SNES better, although most of my friends prefered the Genesis. The period from the late 1980s to the mid 1990s marks the Golden Age of console gaming, IMO. The war between Sega and Nintendo was very exciting. The games of this period were also exceptional in quality. To me, the vast majority of classics game during this period. This was the time 2D gaming reached its peak.
After about 1995, the game industry changed as 3D systems entered the market. Compared to the prior era, the period from about 1996 to 2001 have been years of slight disappointment. Most 3D sequels of 2D games were not as good. But as developers learned how to take advantage of 3D engines, the quality has steadily increased. In fact, I'm predicting that the period after 2005 will mark a second golden era in gaming, mainly because of the maturation of internet technologies and of 3D techniques.
More later.